Little Coding Wolf
I know this is a weird question but if I'm teaching a group of 5-8 students game maker should I use drag and drop or GML. I want to teach GML for a few reasons.
- I believe kids are not as stupid as many think and I believe they can understand what "x = x + 5". Many people (most who don't even make games or program) say I'm dumb and should use easier drag and drop system.
- GML gets them ready for other languages such as C# and C++
- I'm told students skill level will range from beginner - advanced in the same group so I don't want to waste intermediate - advances time
- These kids have chosen to do this as summer class meaning they want to be there and learn. This will allow them to try harder and pick things up faster.