F
Fithos
Guest
Hi there,
As a solo developer with practically no knowledge in arts, I'm finding very difficult to design my game and decide how things should be done.
I feel lost in what I still consider to be the basics but at the same time I feel like I'm wasting time watching more tutorials as practically all cover the same I've already seen. So I want to take the leap and start prototyping.
There is one thing I have not very clear. Take FTL game as example.
What I see there is a single ship in which characters can walk on and with different systems/actions installed on each room of the ship.
Would the whole ship be a single sprite?
Are the rooms part of the sprite or just tiles painted on a different layer on top?
Thanks,
As a solo developer with practically no knowledge in arts, I'm finding very difficult to design my game and decide how things should be done.
I feel lost in what I still consider to be the basics but at the same time I feel like I'm wasting time watching more tutorials as practically all cover the same I've already seen. So I want to take the leap and start prototyping.
There is one thing I have not very clear. Take FTL game as example.
What I see there is a single ship in which characters can walk on and with different systems/actions installed on each room of the ship.
Would the whole ship be a single sprite?
Are the rooms part of the sprite or just tiles painted on a different layer on top?
Thanks,