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Edwin
Guest
Hello, people. I'm making a platformer game and I can't think up how I can make the double jump effect. What particle form I should draw it and in what direction I should animate it? I apreciate every idea you offer .
I already have an rolling animation for the player when he makes double jump, but when you make it, you feel kind of empty because there is no dust when player jumps twice.My personal favorite is a rolling animation from the character or something like that. I don't really like dust unless the character is in the ground.
Thanks for this great example. Your game looks brilliant! Anyway I drawn the double jump effect and it's look like this now:https://imgur.com/a/qlS4AG0
This is an example of how I do it in my current project. I personally love the result, but of course not everybody can like the same things. Show us how it looks right now and we might have some ideas to improve it