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Hello, people. I'm making a platformer game and I can't think up how I can make the double jump effect. What particle form I should draw it and in what direction I should animate it? I apreciate every idea you offer .
This is how on ground jumping particle effect look like (I don't own these sprites):
I already have an rolling animation for the player when he makes double jump, but when you make it, you feel kind of empty because there is no dust when player jumps twice.
This is an example of how I do it in my current project. I personally love the result, but of course not everybody can like the same things. Show us how it looks right now and we might have some ideas to improve it
This is an example of how I do it in my current project. I personally love the result, but of course not everybody can like the same things. Show us how it looks right now and we might have some ideas to improve it
Looks really nice! There's an small thing I would change, the facing of the character doesn't change in the air right? I believe it would look way better if it changed, just try some different options and you will find the perfect movement. However it is looking very good I would like to see what you end up doing