Idea Double Jump Particle Effect

Discussion in 'Game Design, Development And Publishing' started by Edwin, Jan 10, 2019.

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  1. Edwin

    Edwin Member

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    Hello, people. I'm making a platformer game and I can't think up how I can make the double jump effect. What particle form I should draw it and in what direction I should animate it? I apreciate every idea you offer :).

    This is how on ground jumping particle effect look like (I don't own these sprites):
    Untitled-1.jpg
     
  2. chorrus

    chorrus Member

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    My personal favorite is a rolling animation from the character or something like that. I don't really like dust unless the character is in the ground.
     
    Bentley likes this.
  3. Edwin

    Edwin Member

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    I already have an rolling animation for the player when he makes double jump, but when you make it, you feel kind of empty because there is no dust when player jumps twice.
     
  4. chorrus

    chorrus Member

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    https://imgur.com/a/qlS4AG0

    This is an example of how I do it in my current project. I personally love the result, but of course not everybody can like the same things. Show us how it looks right now and we might have some ideas to improve it ;)
     
    Edwin likes this.
  5. Edwin

    Edwin Member

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    Thanks for this great example. Your game looks brilliant! :eek: Anyway I drawn the double jump effect and it's look like this now:
    [​IMG]
     
    Toque likes this.
  6. chorrus

    chorrus Member

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    Looks really nice! There's an small thing I would change, the facing of the character doesn't change in the air right? I believe it would look way better if it changed, just try some different options and you will find the perfect movement. However it is looking very good I would like to see what you end up doing ;)
     

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