Demo Don't Zone Out: A fast paced multiplayer memory game

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Some devlogs from before I forgot to post here:

Added camera shake and particles for when you make a mistake:


The game can scale to any resolution:


Added crowns, an ingame currency earned from playing, which can then be used to purchase cosmetic upgrades to flex on your friends in multiplayer:


The death animation for when you run out of time:


And here's the current main menu:
 
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