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Steam Does not run

pixeldrama

Member
Hi, I have the Steam version of GM Desktop and this is what I get when trying to
1. Run an empty project
2. Run the tutorial from youtube called Platformer Tutorial (GML) - Part 1/2
I have not modified anything in the configuration. Running for the first time after install.

log:
GML:
"cmd"  /c subst Z: "C:\Users\pixeldrama\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE"

elapsed time 00:00:00.0765144s for command "cmd" /c subst Z: "C:\Users\pixeldrama\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE" started at 06/29/2020 22:20:39
"cmd"  /c subst Y: "C:\Users\pixeldrama\AppData\Local\GameMakerStudio2\GMS2TEMP"

elapsed time 00:00:00.0794472s for command "cmd" /c subst Y: "C:\Users\pixeldrama\AppData\Local\GameMakerStudio2\GMS2TEMP" started at 06/29/2020 22:20:39
"cmd"  /c subst X: "C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.5.378"

elapsed time 00:00:00.0820914s for command "cmd" /c subst X: "C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.5.378" started at 06/29/2020 22:20:39
Saving project to: D:\WORK\GAMES\DoesNotWork\DoesNotWork.yyp
Saving 1 resources
"C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.2.5.378/bin/Igor.exe"  -j=8 -options="C:\Users\pixeldrama\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -v -- Windows Run

Loaded Macros from C:\Users\pixeldrama\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE\DoesNotWor_A79C2D99_95B72E52\macros.json
Options: X:/bin\platform_setting_defaults.json
Options: C:\Users\pixeldrama\AppData\Roaming/GameMakerStudio2\cosminoance_2473642\local_settings.json
Options: C:\Users\pixeldrama\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE\DoesNotWor_A79C2D99_95B72E52\targetoptions.json
X://bin/GMAssetCompiler.exe  /c /zpex /iv=0 /rv=0 /bv=0 /j=8  /gn="DoesNotWork" /td="Y:/" /cd="Z:/DoesNotWor_A79C2D99_95B72E52" /zpuf="C:\Users\pixeldrama\AppData\Roaming/GameMakerStudio2\cosminoance_2473642" /m=windows /tgt=64 /nodnd /cfg="default" /o="Y:/DoesNotWork_3D117A15_VM" /sh=True /optionsini="Y:/DoesNotWork_3D117A15_VM\options.ini"  /cvm /baseproject="X:/BaseProject\BaseProject.yyp" "D:\WORK\GAMES\DoesNotWork\DoesNotWork.yyp" /preprocess="Z:/DoesNotWor_A79C2D99_95B72E52"
Reading project file....D:\WORK\GAMES\DoesNotWork
Reading project file....X:\BaseProject
Reading config delta 'D:\WORK\GAMES\DoesNotWork\options\main\inherited\options_main.inherited.yy'
finished.


X://bin/GMAssetCompiler.exe DONE (0)
Release build
Options: Z:/DoesNotWor_A79C2D99_95B72E52\ExtensionOptions.json
OptionsIni
Options: Z:/DoesNotWor_A79C2D99_95B72E52\PlatformOptions.json
[Compile] Run asset compiler
C:\WINDOWS\system32\cmd.exe /c ""X://bin/GMAssetCompiler.exe"  /c /zpex /iv=0 /rv=0 /bv=0 /j=8  /gn="DoesNotWork" /td="Y:/" /cd="Z:/DoesNotWor_A79C2D99_95B72E52" /zpuf="C:\Users\pixeldrama\AppData\Roaming/GameMakerStudio2\cosminoance_2473642" /m=windows /tgt=64 /nodnd /cfg="default" /o="Y:/DoesNotWork_3D117A15_VM" /sh=True /optionsini="Y:/DoesNotWork_3D117A15_VM\options.ini"  /cvm /baseproject="X:/BaseProject\BaseProject.yyp" "D:\WORK\GAMES\DoesNotWork\DoesNotWork.yyp" /bt=run /rt=vm"
Reading project file....D:\WORK\GAMES\DoesNotWork
Reading project file....X:\BaseProject
Reading config delta 'D:\WORK\GAMES\DoesNotWork\options\main\inherited\options_main.inherited.yy'
finished.
Compile Constants...finished.
Remove DnD...finished.
Compile Scripts...finished.
Compile Objects...finished.
Compile Timelines...finished.
Compile Triggers...finished.
Compile Rooms...finished.
Compile Extensions...finished.
Global scripts...finished.
finished.
collapsing enums.
Final Compile...finished.
Saving IFF file... Y:/DoesNotWork_3D117A15_VM\DoesNotWork.win
Writing Chunk... GEN8
option_game_speed=60
Writing Chunk... OPTN
Writing Chunk... LANG
Writing Chunk... EXTN
Writing Chunk... SOND
Writing Chunk... AGRP
Writing Chunk... SPRT
Writing Chunk... BGND
Writing Chunk... PATH
Writing Chunk... SCPT
Writing Chunk... GLOB
Writing Chunk... SHDR
Writing Chunk... FONT
Writing Chunk... TMLN
Writing Chunk... OBJT
Writing Chunk... ROOM
Writing Chunk... DAFL
Writing Chunk... EMBI
Writing Chunk... TPAGE
Writing Chunk... TGIN
Writing Chunk... CODE
Writing Chunk... VARI
Writing Chunk... FUNC
Writing Chunk... STRG
Writing Chunk... TXTR
Writing Chunk... AUDO
Writing Chunk... SCPT
Writing Chunk... DBGI
Writing Chunk... INST
Writing Chunk... LOCL
Writing Chunk... STRG
Stats : GMA : Elapsed=226.0963
Stats : GMA : sp=0,au=0,bk=0,pt=0,sc=0,sh=0,fo=0,tl=0,ob=0,ro=1,da=0,ex=0,ma=2,fm=0x0


C:\WINDOWS\system32\cmd.exe DONE (0)
DoSteam
Igor complete.
[Run] Run game
Options: Z:/DoesNotWor_A79C2D99_95B72E52\MainOptions.json
X://windows/Runner.exe  -game "Y:/DoesNotWork_3D117A15_VM\DoesNotWork.win"
Attempting to set gamepadcount to 12
DirectX11: Using hardware device


X://windows/Runner.exe exited with non-zero status (-1073741819)
elapsed time 00:00:03.2449194s for command "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.2.5.378/bin/Igor.exe" -j=8 -options="C:\Users\pixeldrama\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -v -- Windows Run started at 06/29/2020 22:20:39
"cmd"  /c subst Z: /d

elapsed time 00:00:00.0769684s for command "cmd" /c subst Z: /d started at 06/29/2020 22:20:43
"cmd"  /c subst Y: /d

elapsed time 00:00:00.0810961s for command "cmd" /c subst Y: /d started at 06/29/2020 22:20:43
"cmd"  /c subst X: /d

elapsed time 00:00:00.0793599s for command "cmd" /c subst X: /d started at 06/29/2020 22:20:43
FAILED: Run Program Complete
For the details of why this build failed, please review the whole log above and also see your Compile Errors window.
 

pixeldrama

Member
Good thing you allow downloading of a proper non-steam version, the one from the download section works.
I would suggest fixing it on steam.
 
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