Discussion in 'Off Topic' started by pixeltroid, Feb 28, 2019.
I just learned about it. It seems like a useful tool.
What are your experiences with it?
Last time I checked, Game Maker didn't have support for it. We tried something but couldn't do it. We end up simply exporting the images as frames.
Can we use dragonbones now ? It would be better to use it than spine (considering the price)
I'm considering using it myself, since it's free. But I'd be baking the animation into a sprite sheet.
I don't think GMS has support built in for DragonBones, but you could always create one manually. I had never heard of DragonBones (I use Spriter Pro), it looks interesting.
I started using it last year and once I got the hang of it, I started to really enjoy using it. Sadly there is no GMS support but I export my animations as inage frames and that works fine.
I'll post some gifs of stuff I made for my jam games.
These first 3 were the first animations I made with Dragonbones.