does anybody else use dragonbones to animate spirites?

Discussion in 'Off Topic' started by pixeltroid, Feb 28, 2019.

  1. pixeltroid

    pixeltroid Member

    Joined:
    Jul 23, 2016
    Posts:
    665
    I just learned about it. It seems like a useful tool.


    What are your experiences with it?
     
  2. Mert

    Mert Member

    Joined:
    Jul 20, 2016
    Posts:
    388
    Last time I checked, Game Maker didn't have support for it. We tried something but couldn't do it. We end up simply exporting the images as frames.

    Can we use dragonbones now ? It would be better to use it than spine (considering the price)
     
  3. muki

    muki Member

    Joined:
    Mar 5, 2017
    Posts:
    220
    I'm considering using it myself, since it's free. But I'd be baking the animation into a sprite sheet.
     
  4. Andy

    Andy Member

    Joined:
    Jun 20, 2016
    Posts:
    185
    I don't think GMS has support built in for DragonBones, but you could always create one manually. I had never heard of DragonBones (I use Spriter Pro), it looks interesting.
     
  5. Siolfor the Jackal

    Siolfor the Jackal Member

    Joined:
    Jun 21, 2016
    Posts:
    758
    I started using it last year and once I got the hang of it, I started to really enjoy using it. Sadly there is no GMS support but I export my animations as inage frames and that works fine.

    I'll post some gifs of stuff I made for my jam games.
    These first 3 were the first animations I made with Dragonbones.
    [​IMG]

    [​IMG]

    [​IMG]

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    [​IMG]
     

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