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GML Does an object contain a constant and unique variable?

Discussion in 'Programming' started by Orion31, Nov 7, 2019 at 11:09 PM.

  1. Orion31

    Orion31 Member

    Joined:
    Thursday
    Posts:
    1
    For example, I am building a game with puzzles, and I need to save the states of each button. Is there a built in property to objects that is unique and will always be the same no matter how many times I close and restart the game, or will I have to give each one a unique number in creation code?
    Thanks!
     
  2. TheouAegis

    TheouAegis Member

    Joined:
    Jul 3, 2016
    Posts:
    6,991
    Instances placed in the room using the IDE will have a constant id for the first room (I think). Then even if you go back and forth between rooms, those ids will remain.

    Instances created in the IDE also have a built-in constant, but dunno how you save via that constant.

    Instances added via code have nothing constant about them.
     

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