C
chaslinux
Guest
Can I recommend adding text similar to "GameMaker uses BGR instead of RGB)" to the color documentation here:
https://docs2.yoyogames.com/source/_build/3_scripting/4_gml_reference/drawing/colour/index.html
This came up when I was editing a sprite in GameMaker's image editor, which shows the image in RGB hex. For example #FF9E0D is a nice light orange in any image editor including GM's. But if I draw_set_color($FF9E0D) the color is blue (the FF and 0D are flipped).
It might also be worth showing in an example on draw_set_color() here:
https://docs.yoyogames.com/source/d...wing/colour and blending/draw_set_colour.html
Thanks to great people (yyg) in discord for their help.
https://docs2.yoyogames.com/source/_build/3_scripting/4_gml_reference/drawing/colour/index.html
This came up when I was editing a sprite in GameMaker's image editor, which shows the image in RGB hex. For example #FF9E0D is a nice light orange in any image editor including GM's. But if I draw_set_color($FF9E0D) the color is blue (the FF and 0D are flipped).
It might also be worth showing in an example on draw_set_color() here:
https://docs.yoyogames.com/source/d...wing/colour and blending/draw_set_colour.html
Thanks to great people (yyg) in discord for their help.