in the documentation one can read:
current_time:
Returns the milliseconds passed since the OS was started.
is this right? because it seams that the value returned is the ms passed since the game started! (not the OS)
for me it's okay and I really prefer it that way! but just saying!
Another thing out of curiosity... how long can a double count (in ms) till it overflows?! thank you very much for your time!
current_time:
Returns the milliseconds passed since the OS was started.
is this right? because it seams that the value returned is the ms passed since the game started! (not the OS)
for me it's okay and I really prefer it that way! but just saying!
Another thing out of curiosity... how long can a double count (in ms) till it overflows?! thank you very much for your time!