pixeltroid
Member
I spent 2 working on tiled graphics and adding them to my levels. It looks nice now, but the game has slowed down a bit. Initially my player would move fast and smooth before I added in those tiles.
I had the same problem earlier when I had too many objects, but I found a code to deactivate objects outside my view and it made my game fast again.
Is there a way to similar to deactivate tiles outside my view?
EDIT - I am using only 3-4 tile layers.
My average room size is 2000 x 1200 pixels.
I had the same problem earlier when I had too many objects, but I found a code to deactivate objects outside my view and it made my game fast again.
Is there a way to similar to deactivate tiles outside my view?
EDIT - I am using only 3-4 tile layers.
My average room size is 2000 x 1200 pixels.
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