Pixelated_Pope
Member
I was just messing with layer_create() and layer_tilemap_create() and the documentation doesn't say anything about needing to delete them in order to avoid a memory leak, but functions have been provided to destroy these things.
Are all layers and tilemaps cleaned up on room end or do I need to do it manually?
Are all layers and tilemaps cleaned up on room end or do I need to do it manually?