Mick
Member
Hiya! I made a GMS DLL template for Visual Studio 2012 so you can quickly get started with creating dlls (and .so or .dylib for Linux and OS X).
It's set up so you can build like normal in Visual Studio and if you wish, you can build using the same source files on Linux and Mac OS X (build commands and some other helpful notes can be found in the dllmain.cpp file).
To use the template, copy the zip file to "C:\Users\[username]\Documents\Visual Studio 2012\Templates\ProjectTemplates\Visual C++ Project". When running Visual Studio the next time you should see the GMS-DLL option when creating a new project (choose Visual C++ under templates).
http://www.gamephase.net/files/linked/GMS-DLL.zip
It's set up so you can build like normal in Visual Studio and if you wish, you can build using the same source files on Linux and Mac OS X (build commands and some other helpful notes can be found in the dllmain.cpp file).
To use the template, copy the zip file to "C:\Users\[username]\Documents\Visual Studio 2012\Templates\ProjectTemplates\Visual C++ Project". When running Visual Studio the next time you should see the GMS-DLL option when creating a new project (choose Visual C++ under templates).
http://www.gamephase.net/files/linked/GMS-DLL.zip
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