Ronchon
Member
Hi!
I really need a way to disable error messages. Is there any way to do that ?
Yes, i know, its not supposed to crash in the first place, but as i keep working on the game and always adding features or modifying code, to be realistic it will never be 100% stable in my case.
I have a gamemaker server and i need to make sure that when it crashes, it can auto restart. Especially if i'm travelling for days and not home.
Now there are program managers that can do that : as soon as they detect a process is no longer running , they execute a specified program with specified arguments and it restarts it.
But sadly that doesnt work because of these damn error messages... When my server crash, it brings a popup and unless i'm here to press enter and close it, the process remains and the auto-relaunch can't be triggered. Meanwhile the server is down and everyone gets disconnected...
With the initial assumption that "fixing all the bugs" as a solution is not possible - as i'm precisly working on a failsafe WHEN there's abug - what can I do ? Is there any solution ?
I really need a way to disable error messages. Is there any way to do that ?
Yes, i know, its not supposed to crash in the first place, but as i keep working on the game and always adding features or modifying code, to be realistic it will never be 100% stable in my case.
I have a gamemaker server and i need to make sure that when it crashes, it can auto restart. Especially if i'm travelling for days and not home.
Now there are program managers that can do that : as soon as they detect a process is no longer running , they execute a specified program with specified arguments and it restarts it.
But sadly that doesnt work because of these damn error messages... When my server crash, it brings a popup and unless i'm here to press enter and close it, the process remains and the auto-relaunch can't be triggered. Meanwhile the server is down and everyone gets disconnected...
With the initial assumption that "fixing all the bugs" as a solution is not possible - as i'm precisly working on a failsafe WHEN there's abug - what can I do ? Is there any solution ?