Hello everyone,
I have a lot of UI boxes in my game which outer edge consists of just a single line of pixels and I have had the problem that when an edge of a such a box is in a specific position it can happen that the line just doesn't render. The line renders fine if I change it by just a single pixel. Higher, lower, it doesn't matter, a single pixel is enough.
I tried a few different things. At first I thought it was an issue with my surfaces, maybe they were just a bit too small, but I managed to rule that out.
I think it might be the game trying to do anti-aliasing and failing. Thing is I can't find any option in gamemaker to enable or disable antialiasing. Is there such an option. Or could something different be the problem?
I have a lot of UI boxes in my game which outer edge consists of just a single line of pixels and I have had the problem that when an edge of a such a box is in a specific position it can happen that the line just doesn't render. The line renders fine if I change it by just a single pixel. Higher, lower, it doesn't matter, a single pixel is enough.
I tried a few different things. At first I thought it was an issue with my surfaces, maybe they were just a bit too small, but I managed to rule that out.
I think it might be the game trying to do anti-aliasing and failing. Thing is I can't find any option in gamemaker to enable or disable antialiasing. Is there such an option. Or could something different be the problem?