IGameArt
Member
Features:
- Easy to use system, just a couple script calls to enable
- Fully customizable
- It just works!
INSTRUCTIONS FOR USE: You must first call DirtyBloom_define(), then simply call DirtyBloom_enable() or DirtyBloom_disable(). There are more functions included. Feel free to browse through them to learn what they do.
Coming Soon:
- Improved blurring
- various other improvements...
Demo: DirtyBloomPreview.zip (win)
Click Here or the banner above to view the asset's Marketplace listing!
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