Kyon
Member
Dirkels
This is dedicated to Drew Smith, Jeremiah Pena, ExWhyZed, George, Will Lewis, Squirmonkey, Devilfromhost12, TP09, Koron XYZ, Brian, Kearel, Cristiander, Anon, Scrub and all the others that helped me back in the day.
This is a demo I made in 2014.
Description:
Dirkels is a platformer RPG about Diuky, son of Aldezar. Aldezar who was once a great hero has gone completely mad and destroyed cities and innocent people. Next to that, the evil Tadari Clan has risen once again, and it seems like your own brother has joined them.
Train, fight, and explore in the world of Elyador and unravel the great mystery of the Tadari Clan.
Download link:
Mediafire
Controls:
ASDW or Arrow keys to walk/jump
Q opens up the HUD and inventory (or by clicking on it with your mouse)
Fight by using your skills by pressing 1 or 2.
Spacebar to continue in conversations
Trailer:
Screenshots:
Some history on this game
Over 10 years ago I started using gamemaker, I've made a lot of unfinished games but my biggest project always was Dirkels. My first game ever actually was Dirkels, from back in 2007. It's a shame I don't have any content of that game anymore. But that game eventually turned into "Dirkels the Game", which I released on the old gamemaker community forum in 2008. This game was about a ninja that had to save the village from an evil necromancer cult. If anyone is interested in that game, I've uploaded it here. Funny thing, this game was the very start of the Dirkels storyline. Dirkels at the moment is still about an evil necromancer cult called the Tadari Clan.
After "Dirkels the Game" I began making Dirkels Alpha/Dirkels RPG. I got a lot of support from the community on this game and I really loved that. People helped me making armor, making ideas, quests, and developing the story of Dirkels. I released multiple demo's in 2009/2010. But at the beginning of 2010 I started developing a newer version of the game. I kept getting better in GML and knew I could do it better. This newer game was made together with Drew Smith, a graphic artist. And I got an original music album for Dirkels made by composer Jeremiah Pena. A demo for this game was released in 2010 and then I quit gamemaker for a while.
In 2012 I started working on another Dirkels in secret. In 2013/2014 I finished the best RPG platformer engine I've ever made and made this new Dirkels with it. In 2014 I've quit gamemaker and never released this playable demo. I've made it playable and releasing it now. Please let me know what you think
This is dedicated to Drew Smith, Jeremiah Pena, ExWhyZed, George, Will Lewis, Squirmonkey, Devilfromhost12, TP09, Koron XYZ, Brian, Kearel, Cristiander, Anon, Scrub and all the others that helped me back in the day.
This is a demo I made in 2014.
Description:
Dirkels is a platformer RPG about Diuky, son of Aldezar. Aldezar who was once a great hero has gone completely mad and destroyed cities and innocent people. Next to that, the evil Tadari Clan has risen once again, and it seems like your own brother has joined them.
Train, fight, and explore in the world of Elyador and unravel the great mystery of the Tadari Clan.
Download link:
Mediafire
Controls:
ASDW or Arrow keys to walk/jump
Q opens up the HUD and inventory (or by clicking on it with your mouse)
Fight by using your skills by pressing 1 or 2.
Spacebar to continue in conversations
Trailer:
Screenshots:
Some history on this game
Over 10 years ago I started using gamemaker, I've made a lot of unfinished games but my biggest project always was Dirkels. My first game ever actually was Dirkels, from back in 2007. It's a shame I don't have any content of that game anymore. But that game eventually turned into "Dirkels the Game", which I released on the old gamemaker community forum in 2008. This game was about a ninja that had to save the village from an evil necromancer cult. If anyone is interested in that game, I've uploaded it here. Funny thing, this game was the very start of the Dirkels storyline. Dirkels at the moment is still about an evil necromancer cult called the Tadari Clan.
After "Dirkels the Game" I began making Dirkels Alpha/Dirkels RPG. I got a lot of support from the community on this game and I really loved that. People helped me making armor, making ideas, quests, and developing the story of Dirkels. I released multiple demo's in 2009/2010. But at the beginning of 2010 I started developing a newer version of the game. I kept getting better in GML and knew I could do it better. This newer game was made together with Drew Smith, a graphic artist. And I got an original music album for Dirkels made by composer Jeremiah Pena. A demo for this game was released in 2010 and then I quit gamemaker for a while.
In 2012 I started working on another Dirkels in secret. In 2013/2014 I finished the best RPG platformer engine I've ever made and made this new Dirkels with it. In 2014 I've quit gamemaker and never released this playable demo. I've made it playable and releasing it now. Please let me know what you think
Last edited: