Does anyone else feel this pressing existential stress and crisis? Every time I think of making a game I debate with myself whether it should be 2d, 3d, or 2.5d. Side scroller or top down. First person or third person. My heart races and I begin to have a dimensional dillemna. I feel trapped within these dimensions. I feel like I am only a 2d or 3d being. Whenever I think about making games, I think about all the flaws and limitations a 2d game might have. And then thinking about how 3d is perhaps too open. And that I am also locked into the laws and constraints of spatial realities. That if I move into a northeast direction, I will end up ending up northeast. It just feels so predictable and samey. Then I think about what if I put portals and teleports and MC Escher type things to make it less predictable. Then it feels forced and unnatural, and also gimmicky and samey, like I am trying too hard to be different. I feel like this is the wrong direction. I begin to doubt spiritual hippies who believe in five different dimensions. I feel like complexity is not the answer, that it is a never ending complication and extending outward into a never satisfied reaching. But instead, the solution is to turn inward, into a simplification. To take calming mind-altering substances that will bring joy just from the simple things.