T
Tenten2016
Guest
When I run the game on Windows, it works fine.
When I run the game on HTML5, the game seems to get confused and plants a white screen on one half of the game screen along with a few random words.
When debugging the game or looking back within my codes to find the problem, what exactly or what do I look for to scout out what's causing these differences from platform to platform? What should I keep an eye out for within my code?
thanks for any suggestions. =D
UPDATE: I tested it again and now it's working on HTML5. I don't know if this means, the game had to think for a minute to work or...I don't know if it had a brain fart...=/ It's still kind of alarming that it took four tries for it to come up right. =/
When I run the game on HTML5, the game seems to get confused and plants a white screen on one half of the game screen along with a few random words.
When debugging the game or looking back within my codes to find the problem, what exactly or what do I look for to scout out what's causing these differences from platform to platform? What should I keep an eye out for within my code?
thanks for any suggestions. =D
UPDATE: I tested it again and now it's working on HTML5. I don't know if this means, the game had to think for a minute to work or...I don't know if it had a brain fart...=/ It's still kind of alarming that it took four tries for it to come up right. =/
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