Hey,
I'm working on my first serious GameMaker Studio project. It is an isometric puzzle game where you control a die through various levels. The goal in each level is to reach the target field with the specified number of pips on the top face of the die.
The game has several mechanics such as walls, switches and doors, teleporters and uni-directional fields.
Check out the prototype video. Any feedback is welcome!
I'm working on my first serious GameMaker Studio project. It is an isometric puzzle game where you control a die through various levels. The goal in each level is to reach the target field with the specified number of pips on the top face of the die.
The game has several mechanics such as walls, switches and doors, teleporters and uni-directional fields.
Check out the prototype video. Any feedback is welcome!