JackTurbo
Member
Hi all,
Been thinking about doing some small scope narrative based side projects, potentially teaming up with some writers.
Games would likely be highly dialogue driven with branching dialogue trees. Working with non-coder writers I've been looking at potential work flows and tools to make life easier and realistically think this can only be achieved if the dialogue system is driven by external files. JSON seems like the best option.
Was wondering what tools/workflows people recommend?
I've had an initial look at:
twine JSON exports,
yarn/yarnspinner + chatterbox,
ink/Inkle
and NoobsWeStand's system in the tutorial section.
Was wondering what if anyone of these had tried and had any feedback on them or other approaches.
Been thinking about doing some small scope narrative based side projects, potentially teaming up with some writers.
Games would likely be highly dialogue driven with branching dialogue trees. Working with non-coder writers I've been looking at potential work flows and tools to make life easier and realistically think this can only be achieved if the dialogue system is driven by external files. JSON seems like the best option.
Was wondering what tools/workflows people recommend?
I've had an initial look at:
twine JSON exports,
yarn/yarnspinner + chatterbox,
ink/Inkle
and NoobsWeStand's system in the tutorial section.
Was wondering what if anyone of these had tried and had any feedback on them or other approaches.
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