Xer0botXer0
Senpai
Good day guys,
So while GMS downloads the required repositories and such for me to port my games to android I've got some questions as I've never worked on a mobile game before.
How does the whole resolution thing work when it comes to mobiles ? Specifically android.
Just some error checking, if my room is 2000x2000, will it stretch ingame or just not show the entire room ?
Next would be the controls, like.. 'poke' and 'double poke' and 'drag start' 'dragging' 'drag release' ..
And how would I get the keyboard to pop up ? how can I receive keyboard input if it can popup ?
What other things are there to consider ?
So while GMS downloads the required repositories and such for me to port my games to android I've got some questions as I've never worked on a mobile game before.
How does the whole resolution thing work when it comes to mobiles ? Specifically android.
Just some error checking, if my room is 2000x2000, will it stretch ingame or just not show the entire room ?
Next would be the controls, like.. 'poke' and 'double poke' and 'drag start' 'dragging' 'drag release' ..
And how would I get the keyboard to pop up ? how can I receive keyboard input if it can popup ?
What other things are there to consider ?