C
Conor Egan
Guest
Hello. I am fairly new so I'm sorry if this is a stupid question.
I have two objects relating to the same enemy, and I want it to be so that when object1 gets destroyed (which happens when its hp equals 0) object2 will get destroyed as well, but I can't quite figure out how. I though of using instance_exists, but from what I can tell I can only figure out how to make that check if an object exists, not if one doesn't exist.
Thanks for any and all help
<3
I have two objects relating to the same enemy, and I want it to be so that when object1 gets destroyed (which happens when its hp equals 0) object2 will get destroyed as well, but I can't quite figure out how. I though of using instance_exists, but from what I can tell I can only figure out how to make that check if an object exists, not if one doesn't exist.
Thanks for any and all help
<3