P
pierrelouis.gaucher@gmail
Guest
Hello everyone,
I'm trying to learn how to make a plateformer, and now i have a problem, i'm trying to make an object (a green cube) on which my player can jump : when he jumps on, my player is "launched" exactly the same way when we jump on an ennemy in mario. This is currently working in my program.
Now i want this : when my player jumps on the green cube, the green cube disapears for something like 5 seconds, and reapears.
I tryied to use the same thing that with my ennemies : instance_destroy but i think it's deleting the object of the room so it should have another way to do this but i don't know how :/
Here's a screen of my room
Sorry for my english I'm trying my best
Thank you all !
I'm trying to learn how to make a plateformer, and now i have a problem, i'm trying to make an object (a green cube) on which my player can jump : when he jumps on, my player is "launched" exactly the same way when we jump on an ennemy in mario. This is currently working in my program.
Now i want this : when my player jumps on the green cube, the green cube disapears for something like 5 seconds, and reapears.
I tryied to use the same thing that with my ennemies : instance_destroy but i think it's deleting the object of the room so it should have another way to do this but i don't know how :/
Here's a screen of my room
Sorry for my english I'm trying my best
Thank you all !