K
Kobold
Guest
Hello Game Creators.
I have come across something which I have trouble figuring out. (edit: In GMS2)
Here is what I need to solve:
I would like to render a Background orthographic which is static just like in this very popular example:
I have got the 3D projection figured out and what the depth of my Model-Objects need to be... but I don't know what the rendering order / Set-Up needs to be in order for having the background being rendered like that.
It currently looks like that:
- Camera Object 9000 (3d projection)
- Models between 500 - 5000
- but where and how do deal with the background object?
I appreciate your expert input.
Cheers!
I have come across something which I have trouble figuring out. (edit: In GMS2)
Here is what I need to solve:
I would like to render a Background orthographic which is static just like in this very popular example:
I have got the 3D projection figured out and what the depth of my Model-Objects need to be... but I don't know what the rendering order / Set-Up needs to be in order for having the background being rendered like that.
It currently looks like that:
- Camera Object 9000 (3d projection)
- Models between 500 - 5000
- but where and how do deal with the background object?
I appreciate your expert input.
Cheers!
Last edited: