1tsmey0sh1
Member
So this is the code
//depth
with (all) {
depth = -bbox_bottom;
// held item
if (_playerexists && _helditem == id) {
depth -= 30;
}
}
hope someone can help me
(in the pics 1 2 and 5 you can see the depth working properly on the pics 3 and 4 you can see the depth not working properly)
//depth
with (all) {
depth = -bbox_bottom;
// held item
if (_playerexists && _helditem == id) {
depth -= 30;
}
}
hope someone can help me
(in the pics 1 2 and 5 you can see the depth working properly on the pics 3 and 4 you can see the depth not working properly)
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