After 11 months of learning/working on it, I am really happy and a bit nervous to post here on the forum of Game Maker a first demo of my project.
Dead Clones is a fan game, with obvious inspirations. The main character runs across the dark coridors of ... well something like a fallen lab-dungeon, to slaughter clones, loot the orbs they left behind and understand the meaning of all this... which might involve a boss somewhere along the way.
T3STR Release : The Demo
The demo is simple and focused on the core mechanics: it is a linear run across 12 areas while slashing at things to get a big pink orb, should take you 3 or 4 minutes.
You will find a .zip file there, just extract it and run the game with dead_clones.exe... it should work hopefully
>>>>> Dead Clones - Latest T3STR Release
You can play with keyboard/mouse or gamepad. The menu is hyper simple but in options>settings you can remap your keys and increase window size. Note : the 'Settings' screen is silly because you will need the mouse to confirm/quit it...
If not default controls are:
- move - arrow keys
- jump - A
- slide - X
- strike - Z
- interact - I
I am looking for any feedback
I would be interested most interested in knowing:
- how gameplay feels: (fun, challenging, if you would play this longer, does it feel fair…)
- if everything is ok performance-wise (not lag, no bug, weird resolution, gamepad issues....)
But again, any feedback will help me tons. And, reach out to me if you want to be part of this.
Check out this video on Streamable using your phone, tablet or desktop.
Thank you so much
More bla bla:
The game is currently playable for the core gameplay.
I still have to set for a visual and audio style and to design (and code) all the ROGUE mechanisms for the game to have a proper meaning.
Like other indie dev, reaching this preliminary stage cost me a lot and I am now looking for any help the community can provide...kind words, constructive feedback, screenshots, follows, big bills. I have already found tons of help here and resources generously shared by our community.
If you feel like learning more about me or the project, just ask or you can go there https://deadclones.game.blog/ and join my 5 daily visitors (who are bots of course). Or there also: https://twitter.com/GamemakerV...