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FadenK
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I do understand what your asset does(at least i think so ). What I meant was if you, since you want to make a/some tutorials, plan to implement some basic colored-pixel-based visual representation to represent value-changes eG value-growth by increasing the number of pixels or a mix of colors to show the combination of different traits. Anyway, maybe there I was already too far into my idea of usage.I'm not exactly sure if I understand what you mean by visual representation, but I am going to say no. This engine is just a unique way to handle real numbers. So you can use the engine for manipulating colors, sizes, sprite indexes, image_indexes, etc. Though you have to do something with those values to obtain end user visual representation.