When Gamemaker 2 compiles my game, it sometimes only takes about 30 seconds. However, roughly half the time the compilation gets stuck on "Texture Group - Default", sometimes for upwards of 5 minutes. Any idea why this seemingly random delay occurs? It comes and goes so I know the program is capable of a fast compilation, so this gets frustrating. I've updated several times, so it persists through reinstallation of GM2.