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GameMaker Debug mode keeps pausing every frame

PlayerOne

Member
Exactly what the title says.

For some reason this keeps happening and just refuses to run. Nothing happens when running it normally, but in debug mode it just pauses no matter how many time I keep pressing F5.

No error messages, nothing I can post. Just that it registers a pause event in the output window. That and it highlights some code in red that doesn't make sense in any particular context. Basic draw actions like draw_healthbar() or draw_self() are highlighted or a small section of a 2d array that holds a string. Random stuff.
 

FrostyCat

Redemption Seeker
It looks like you fat-fingered F9 while writing code. Go into your IDE, select the "Breakpoints" tab at the bottom, uncheck everything there and try again.
 

Slyddar

Member
If the line has a little red circle on the left where the line numbers are, it means you've set a breakpoint. You can select the line and press F9 to add/remove these, or as advised above, see them all through the Breakpoints tab.
 
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