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Hello,
I'm developing 2d multiplayer sandbox game , and was thinking about optimizing,
like there are items on world and there are other players in session, and i only see objects which are in my camera view, and if i deactive objects which aren't in my camera view, will i get the packets from server like if player took item on other side of world , there won't be any objects for me if the area isn't in my camera view.
I'm developing 2d multiplayer sandbox game , and was thinking about optimizing,
like there are items on world and there are other players in session, and i only see objects which are in my camera view, and if i deactive objects which aren't in my camera view, will i get the packets from server like if player took item on other side of world , there won't be any objects for me if the area isn't in my camera view.