GMC Jam Darkness Wipeout [80x45 jam #2]

John Andrews

Living Enigma
Darkness Wipeout
by John Andrews

Your home needs you! And you'll have to fight for it:

The evil Lordmaster has been revived from it's eternal tomb and he is making it's evil forces attack the land that is your home, Ice realm, Forest, Badlands, Desert, they've been all taken by these evil beings, and in your last stand in the Grassy Plains you are able to build a giant tower with a turret that you can control to fight off these creatures, now go on and banish all the evil from your homeland before it's too late...

The objective of the game is to not let the enemies get to your side by any means, to do this you have a turret and bombs at your disposal, you can also send warriors through the upgrades tab, at the end of each zone is a boss that has it's own special abilities and affects the game differently.

Controls:
Click to advance the scenes, also click to shoot.

To open the upgrades tab, slide the cursor over the top-center of the game display, then you can upgrade whatever you want or send troops.

Press space to throw a bomb, some enemies will have to be blasted to be killed, and some enemies are unaffected by explosions.

Download Darkness Wipeout

Upgrades Tab:
The upgrade tab is split in 3 parts: The support(left) side, The offensive(right) side and the core(center) side.


Here's an explanation of every icon:


Sword Icon: Sends a melee warrior at the cost of 50 gold.

Bow Icon: Sends a ranged warrior at the cost of 100 gold.

Upgrade Icon(Green arrow pointing upwards): Upgrades your tower and it's turret, adding 0.1 to it's damage multiplier and 5 to its hp, super useful.

Damage Icon: Adds 0.1 to the turret's damage multiplier.

Bullet Speed Icon(Blue arrow pointing to the right): Makes the bullets faster.
It was going to be crucial on higher levels since there was going to be flying enemies that would dodge slow bullets, but this was never implemented so this upgrade is pretty unuseful :(

Bomb Icon: Gives you an extra bomb at the cost of 100 gold.

Barricade upgrade: Upgrades your barricade, you spawn without one so you'll have yo buy one as fast as possible.

Health (Heart Icon): Cures 5 hp at the cost of 100 gold, very useful.

Faster shooting: Improves the cooldown of the turret, making it shoot more bullets per second, really useful and beneficial.

Faster turret movement: It makes the turret move faster to the height of the cursor, if you are impatient then this upgrade is useful.

ATTENTION: This information doesn't appear anywhere in the game, so if you want a complete game experience, don't read this, I just put it here for information
Enemies:


BASIC (Anywhere):

-Goon-
2 HP
1 Damage
speed=1
The most basic and weaker enemy in the game, he basically just runs to you wanting to stop you from whatever you want to do.

-Thief-
5 HP
2 Damage
speed=0.5
Tougher than the goon, but slower too, this is the most common enemy in the game, and can be a threat too in large groups of enemies, watch out when they come in big waves.

-Golem-
10 HP
3 Damage
speed=0.4
Even tougher, even slower, a big threat to consider, since he has the double of hitpoints than the thief, dont let his slowness fool you, be aware of them when they become the main attack force.

-Titan-
20 HP
5 Damage
speed=0.2
The toughest, bigger, menancing, slowest enemy in the game, with a terrifying 20 hit points, it can easily resist 5 explosions without flinching, and when they are too close to you, consider yourself over.

-Flying thing-
3 HP
1 Damage
speed=0.9
It's just a piece of flying stuff that approaches you at a mildly alarming pace, since it's flying it will distract you from the land enemies.

-Hovercraft-
5 HP
3 Damage
speed=0.4
When the enemies finally became intelligent, they built this, and it does a lot of damage so be sure to destroy them quickly

-Flying beast-
15 HP
5 Damage
speed=0.4
If a titan were to go flying, this would be the result, but since it is too heavy, it had to drop half the hitpoints, and still use balloons to hover correctly, and use some wings to keep itself at the same height, in short; heavy things shouldn't fly.


DESERT:

-Mummy-
2 HP
1 Damage
speed=1
Just like the goon, but it drops sand instead of bog, still pretty much the same...

-Humpback cactiman-
5 HP
2 Damage
speed=0.5
The same hitpoints ammount and speed of the thief, but when this guy gets blasted, then he releases a bunch of spikes of his cactus, poor man how did he get like that?

-Quicksand jam-
10 HP
3 Damage
speed=0.4
Just looking at it makes you realize you are in trouble, this fat looking sand agglomeration quickly moves towards you if you blast it, so be careful who you throw bombs to.

-Sand titan-
20 HP
5 Damage
speed=0.2
Yes, this was the one needed to complete the pack, this evil formation of sand and clay brimming with cacti will make your life impossible as it countershoots you with sharps needles every time you shoot it, and to top it off, any time it is blasted, it swarms you with spikes, how annoying.


BADLANDS:

-Crazy warrior-
1.1 HP
1 Damage
speed=1.7
Very fast, but weak, it will rush at you at full speed, be careful when they come in swarms.

-Shield warrior-
6 HP
1 Damage
speed=0.5
This guy is more annoying than anything, he weilds a shield that protects him and anything behind him, and the only way to destroy it is with a bomb, annoying!

-Catapult-
8 HP
1 Damage
speed=0.4 & 0
It rides a bit until it stops in a random position after the middle of the battlefield, shooting heavy rocks from time to time, it's only weakness is that it is destroyed after one explosion.

-Siege tower-
30 HP
0 Damage
speed=0.3 & 0
Not a titan, and it doesn't attack, but it sure is a hindrance, it will stop in the middle of the field and drop out 10 warriors and 3 shield warriors, and then it just stays there, blocking all your bullets, annoying.


FOREST:

-Leaf walker-
3 HP
2 Damage
speed=0.8 & 2.2
Not so fast, but a bit tough, they come just shooting some leaves at you, they resist explosions a lot, and if they are blasted, they quicly run at you, so be careful.
PD: It's not a creeper, dammit!

-Nature elemental-
8 HP
5 Damage
speed=0.4
This guy is a real threat, he is surrounded by smaller, undestructible leafs, so actually shooting this guy is hard as heck, is better to just blast him.

-Life guardian-
3 HP
0 Damage
speed= 1.2 & 0
It's just some kind of saucer that displays an undestructable shield below itself, and since this thing is airborne, it is hard to destroy since bombs wont usually help.

-Mud beast-
20 HP
5 Damage
speed=0.4
This is a real threat, it's fast for the hitpoints it has, and it also fires back some leaves if it is blasted, so you'll have to use different techniques against it.


ICE REALM:

-Iceman-
4 HP
2 Damage
speed=0.9
Fast and tough, for it's size, that are pretty hard to destroy, so careful with this one.

-Icepick summoner-
6 HP
3 Damage
speed=0.5
Just like the old annoying times, this guy summons an icepick in the middle of the field to guard everyone from fire, and it also slowly approaches you so it isn't just a normal caster!

-Ice golem-
12 HP
5 Damage
speed=0.3
The golem in form of solid ice, it's somewhat threatful so destroy it on sight.

-Blizzardo-
40 HP
10 Damage
speed=0.2
The most threatful enemy of the game, with a high damage & hitpoints, it can destroy you instantly if you are at level one, and it creates a blinding blizzard, so destroy it asap!


BOSSES:

-Dripping bog monster-
70 HP
999 Damage
speed=0.3
When the remainings of your enemies got reanimated, they recombined into this thing, it drips bog and some lesser enemies, such an annoy.

-Dust devil-
50 HP
0.2 Damage
speed=0.3 & 0
It whirls to the other side of the field and starts shooting cactus spikes, and while it is active the land enemies still spawn, but at a lower rate.

-Devil devil-
100 HP
999 Damage
speed=0.3
Walking to your doom comes this being from hell, it has a frightning chance of firebreathing at you if you blast it, so shoot at will and test your luck by making it explode.

-Cursed tree-
80 HP
0.5 Damage
speed=0
It appears from the ground and then starts spawning leaf walkers and nature elementals, it will randomly shoot leaves at you if you shoot at it, the explosions aren't really effective against it.

-Lordmaster-
150 HP
0.25 Damage
speed=0.4 & 0
The cause of all this mess, this giant energy or spiritual or gas eyeball wants to destroy everything in this land, why? We don't know, all we know is that it must be stopped!

Just some big fellas here and some flying enemies.

Sand titans don't like to be blown up...

Getting assaulted by some machinery.

So they get protected now?

Hmm... I wonder why they're wearing masks...
This might get updated in the future, right now it is version 1.0
 
Last edited:

ras maxim

Member
This game is pretty hard. It took me almost an hour to beat the first level (failed to kill the boss though). The gameplay can benefit from adding some sounds and a quick restart feature, I guess. But overall the game is good and enjoyable.
 

John Andrews

Living Enigma
This game is pretty hard. It took me almost an hour to beat the first level (failed to kill the boss though). The gameplay can benefit from adding some sounds and a quick restart feature, I guess. But overall the game is good and enjoyable.
Oi m8 thanx for the good feedback! :D I'll try to update it some time if I can :)
 
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