S
sir_derp
Guest
I'm trying to set up a first person 3d camera, but for some reason GM is basically ignoring it. I've read through all the documentation and everything seems to be right, but it still doesn't work.
Setup code, runs on the player object.
Wall object
Room
Here is the output when I run the game.
And here is the output when I comment out d3d_projection. The only thing that changes is that an extra pillar is being drawn.
Setup code, runs on the player object.
Wall object
Room
Here is the output when I run the game.
And here is the output when I comment out d3d_projection. The only thing that changes is that an extra pillar is being drawn.