Bros Before Giraffes
Member
I just discovered d3d_model_load_buffer() along with d3d_model_save_buffer() from the auto complete thing in 1.4, but they don't appear in the manual. I don't actually need to use these, but I can't find any information and I'm curious about them. I did figure out how they work, but does anyone know why they aren't in the manual? Are they supposed to be deprecated?