D1Project
Member
Hello,
First, thank you for introducing this new version of GameMaker.
In a current project, I'm using d3d functions to create several dynamic animations for objects. For example:
Not having those functions would actually compel me to stay on GMS1.
Thank you
First, thank you for introducing this new version of GameMaker.
In a current project, I'm using d3d functions to create several dynamic animations for objects. For example:
- d3d_transform_set_identity()
- d3d_transform_add_translation()
- d3d_transform_add_rotation_axis()
- d3d_draw_floor()
Not having those functions would actually compel me to stay on GMS1.
Thank you