Legacy GM D3D blocks and decals

Can anyone tell me if it is possible to do decals on 3D models. For example, I am using d3d_draw_block() to create some blocks - I am wanting to leave marks on them when bullets hit, or other stuff (blood splatter, other decorations, etc...). Some would be permanent (like decorations) others may disappear after time or if more than a certain amount have been applied (bullet marks).

I don't necessarily need code (well, if you have some to share that would of course be great) - but more just wondering if it is possible and some direction on where to start.
 
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