A
atxgamedesigner
Guest
Is it possible to customize the default naming conventions within GMS?
For example, when you create a new object, it is named "object_1", or a new sprite is "sprite_1".
I personally do not use this naming convention.
I use:
obj_ObjectName
spr_SpriteName
rm_RoomName
etc...
Is it possible to change that default "object_" or "sprite_" to be "obj_" or "spr_"?
I know this is a super minor nit-picky thing.. Just thought it would be cool.
Tried taking a peek in the preferences, and didn't see anything that looks like it would allow me to setup my own naming conventions for newly created elements.
For example, when you create a new object, it is named "object_1", or a new sprite is "sprite_1".
I personally do not use this naming convention.
I use:
obj_ObjectName
spr_SpriteName
rm_RoomName
etc...
Is it possible to change that default "object_" or "sprite_" to be "obj_" or "spr_"?
I know this is a super minor nit-picky thing.. Just thought it would be cool.
Tried taking a peek in the preferences, and didn't see anything that looks like it would allow me to setup my own naming conventions for newly created elements.