To what extent do I have to mention GameMaker Studio at all in the creation of my game? Can I literally make a game and pretend GMS had nothing to do with it? (NOTE: I'm using Professional Edition)
Section 3.4 of the GMS 1.4 EULA said:the Applications and all materials accompanying the Stand-alone Applications shall include a notice and End User Licence Terms: (i) identifying the rights of YoYo Games and that they include, are based on and made using the Software; (ii) that such end user will have no right to modify, adapt, decompile or reverse engineer the Stand-alone Applications or make any use of the Software contained therein nor to permit anyone else to do so; and (iii) that such end user must not remove, disable, modify, add to or tamper with any program code or data, copyright, trademark or other proprietary notices and legends contained within the object (compiled) code of the Software;
This looks closer to my memory of how the Marketplace EULA ran when I almost had something there a few years ago.the only license I could find (in section 3.4.) said:Responsibility for Publisher Property. Publishers are responsible for how their Publisher Property is displayed and marketed via the YYG Platforms. We take no responsibility or liability for Publisher Property or how they are displayed or marketed, what they do or do not contain or how they perform. All such issues should be addressed further in the relevant EULA (which will be either the YoYo Games Platforms Default Publisher EULA or the relevant publisher’s own EULA, depending on which the relevant Publisher has chosen to apply) and in any event are a matter for you and the Publisher.