Hi everyone! Let's say I have an object in my room. Then, through some way, I copy this object, creating a new instance of it. I can keep copying it if I want, ending up with multiple instances of that object. What I would like to know is, if it's possible to address a new variable to the copied instance, as soon as it's copied from the original object, and then, through some input text box, modify the value stored in that variable. Also, is there some way to make this work for each copied instance? The final result would be multiple instances of the same object with one variable storing different values for each copied instance. Thanks!