tylerbertz
Member
Iv been creating sprites the traditional way by clicking create sprite and add image. But I'm wanting to build a launcher to download/update my game now. and it seems the best way is to have all my sprites seprete.
But I have a feeling that if I load in all my sprites by code, it will be slower than adding then directly.
And if I do creat sprite throw code Should sprite be added as there used and released/freed when done or should I just load all sprites at the beginning with a load bar.
But I have a feeling that if I load in all my sprites by code, it will be slower than adding then directly.
And if I do creat sprite throw code Should sprite be added as there used and released/freed when done or should I just load all sprites at the beginning with a load bar.