Creating of GameMaker2(or 1) code from an outside source

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PotatoMine

Guest
I'm trying to do something a little weird, I want to write a program in Java/C++ or something else that will create gamemaker code and automatically put it into a GameMaker project. This is so I can create a custom IDE that has features YoYo has not made.

Heres the catch though, the code files in the GameMaker2 projects are "GML" files, so I can't open them as a text file and edit it directly. Does anyone know how to edit the code in a GML file other than opening it in Gamemaker?
 

Tthecreator

Your Creator!
The gml files are actual text files. Editing those .gml text files will edit the code in game maker.
Just open it with a textfile editor like Notepad++ and see for yourself.
 
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