M
Milkboy
Guest
Hi gang,
I'm a game-making beginner from London who's recently found Game Maker Studio2 and really excited about its possibilities!
I want to make a very simple point and click adventure game that looks and feels like a classic NES-era title in the vein of Uninvited or Shadowgate, albeit with the gameplay elements watered down significantly. Nothing too ambitious or elaborate to start off, just a few rooms and characters where the player has the choice of which room to explore next and perhaps some dialogue trees when interacting with characters.
I'm very keen to focus on creating the look and feel of those classic NES games. I have a background in illustration and design and experience in creating pixel art so feel fairly confident in tackling the visual aspect of it. But any preliminary advice, resources or tutorials relating to straight-up building a game like this for a coding novice would be hugely appreciated.
Looking forward to diving in. Thank you!
I'm a game-making beginner from London who's recently found Game Maker Studio2 and really excited about its possibilities!
I want to make a very simple point and click adventure game that looks and feels like a classic NES-era title in the vein of Uninvited or Shadowgate, albeit with the gameplay elements watered down significantly. Nothing too ambitious or elaborate to start off, just a few rooms and characters where the player has the choice of which room to explore next and perhaps some dialogue trees when interacting with characters.
I'm very keen to focus on creating the look and feel of those classic NES games. I have a background in illustration and design and experience in creating pixel art so feel fairly confident in tackling the visual aspect of it. But any preliminary advice, resources or tutorials relating to straight-up building a game like this for a coding novice would be hugely appreciated.
Looking forward to diving in. Thank you!