Hi Everyone!
I'm new here, so I'm not entirely sure if this is the ideal place to pose this query (I was tossing up between posting this query here or on the programming forum), however I was wondering if it was possible to create a gamemaker game/project that had the ability to create a .exe file (or other form of executable) when it was running?
I found this thread, which made me hopeful, however I don't have the slightest clue how I would actually go about doing it.
My general concept was to have a project that functioned a little like a glorified level editor, however had the ability to export the player/users creation to a standalone project/executable. The exported project's functionality would be exactly the same as the original game/program, however it wouldn't contain the ability to edit the level at all.
I'm basically looking for a way to create a super simple game maker within a gamemaker project, I guess!
Anyway, nice to meet you all, I hope you have a great day!
Kind regards,
fishfern.
I'm new here, so I'm not entirely sure if this is the ideal place to pose this query (I was tossing up between posting this query here or on the programming forum), however I was wondering if it was possible to create a gamemaker game/project that had the ability to create a .exe file (or other form of executable) when it was running?
I found this thread, which made me hopeful, however I don't have the slightest clue how I would actually go about doing it.
My general concept was to have a project that functioned a little like a glorified level editor, however had the ability to export the player/users creation to a standalone project/executable. The exported project's functionality would be exactly the same as the original game/program, however it wouldn't contain the ability to edit the level at all.
I'm basically looking for a way to create a super simple game maker within a gamemaker project, I guess!
Anyway, nice to meet you all, I hope you have a great day!
Kind regards,
fishfern.