W
Wolff
Guest
Not necessarily a typing mechanic, but one that works similarly.
I'd like to create a game in which you deal damage by providing the requested inputs that appear above enemies. Instead of typing out words as one would in an actual typing game, the player would use only two inputs (for example, left and right mouse buttons) to input a code that appears above an enemy's head. They would also have to do this in the correct order that appears for each enemy.
Does anyone at least know of some good tutorials that can offer some coding solutions for a mechanic like this? I have only found a few typing game coding tutorials, but none for GML yet. If anyone can offer some suggestions on how to solve this, I would really appreciate it.
I'd like to create a game in which you deal damage by providing the requested inputs that appear above enemies. Instead of typing out words as one would in an actual typing game, the player would use only two inputs (for example, left and right mouse buttons) to input a code that appears above an enemy's head. They would also have to do this in the correct order that appears for each enemy.
Does anyone at least know of some good tutorials that can offer some coding solutions for a mechanic like this? I have only found a few typing game coding tutorials, but none for GML yet. If anyone can offer some suggestions on how to solve this, I would really appreciate it.