GGJuanPabon
Member
I'm new to Gamemaker, and now that I find the color customization theme, I see something I don't really understand.
There is some reason why a hexadecimal color, known with structure (Red, Green, Blue), is asked by the game maker in reverse. (Blue Green, Red).
For example, a Red color, which for everyone in the design market can be # C41411 in hexadecimal.
For GameMaker it is #1114C4 "$1114C4"
It is confusing, because I go to an adobe website, do color comparisons, and take all my hexadecimals. But in gamemaker I have an extra task, to turn it around.
Why? some important reason that I stopped seeing?
SORRY FOR MY ENGLISH
There is some reason why a hexadecimal color, known with structure (Red, Green, Blue), is asked by the game maker in reverse. (Blue Green, Red).
For example, a Red color, which for everyone in the design market can be # C41411 in hexadecimal.
For GameMaker it is #1114C4 "$1114C4"
It is confusing, because I go to an adobe website, do color comparisons, and take all my hexadecimals. But in gamemaker I have an extra task, to turn it around.
Why? some important reason that I stopped seeing?
SORRY FOR MY ENGLISH