Velocity
Member
Hey guys,
So I'm making a fighting game, like Street Fighter. And I wanted to put a loot box system in the game, where, after every fight, my game tracks the player's score, and tallies up how many points they've accumulated, and then once a character has leveled up, it unlocks a loot box.
So HOW would I DO that exactly?
I'm wondering how to even DETERMINE how the score gets measured up, and also, how to make the counter tick up after the fight's done.
Cheers.
So I'm making a fighting game, like Street Fighter. And I wanted to put a loot box system in the game, where, after every fight, my game tracks the player's score, and tallies up how many points they've accumulated, and then once a character has leveled up, it unlocks a loot box.
So HOW would I DO that exactly?
I'm wondering how to even DETERMINE how the score gets measured up, and also, how to make the counter tick up after the fight's done.
Cheers.