C
Conley
Guest
Hello everyone, I've been trying to figure out how to keep an object between the mouse cursor and the player. I've been able to offset the object from the mouse cursor using: x = mouse_x - 10; but that is very static and i would like it to look as if it is rotating around the cursor when its moved.
I would appreciate it if you could give me hints or at least the functions to be using so i can study them. I enjoy figuring it out more than copy and paste, but i'm getting frustrated looking through the manual and coming up with nothing.
Hyper Light Drifter has this look with its mouse if that explains it better then i did.
cheers.
I would appreciate it if you could give me hints or at least the functions to be using so i can study them. I enjoy figuring it out more than copy and paste, but i'm getting frustrated looking through the manual and coming up with nothing.
Hyper Light Drifter has this look with its mouse if that explains it better then i did.
cheers.