Alemar5
Member
Hello friends, this is my first time in this community, so hello hehe, I am developing an rpg and I would like to have a shader that makes a reflection and a distortion in the water, I would like it to be similar to this:
https: / /marketplace.yoyogames.com/assets/6081/realistic-water-reflection
I tried using one of the tutorials that I leave, which one of them explains how to make the distortion applied to an object, but the other, which is the reflections, is applied to tiles, so I would like to know how to unify the reflection and the distortion in an object to handle it more easily, I am of an intermediate level in programming but I have zero knowledge in shaders, so if someone could help me I would appreciate it for life :,3
the tutorials I am talking about are the following:
https: / /marketplace.yoyogames.com/assets/6081/realistic-water-reflection
I tried using one of the tutorials that I leave, which one of them explains how to make the distortion applied to an object, but the other, which is the reflections, is applied to tiles, so I would like to know how to unify the reflection and the distortion in an object to handle it more easily, I am of an intermediate level in programming but I have zero knowledge in shaders, so if someone could help me I would appreciate it for life :,3
the tutorials I am talking about are the following:
Simple Water Reflection with Tiles – GMS2
Hey there, I’m back with another tutorial! In this one, you’re going to learn how to make reflections using tiles for water. Here’s what we’re going to achieve through this …
gdpalace.wordpress.com