Could you help me with a reflection and water distortion shader?


Hello friends, this is my first time in this community, so hello hehe, I am developing an rpg and I would like to have a shader that makes a reflection and a distortion in the water, I would like it to be similar to this:
https: / /

I tried using one of the tutorials that I leave, which one of them explains how to make the distortion applied to an object, but the other, which is the reflections, is applied to tiles, so I would like to know how to unify the reflection and the distortion in an object to handle it more easily, I am of an intermediate level in programming but I have zero knowledge in shaders, so if someone could help me I would appreciate it for life :,3

the tutorials I am talking about are the following: