M
Mauldini
Guest
Target Release: March 2017
Platform: Windows PC
Developers: Brian Baxter (Code - Art - Concept), Adam Jordan (SFX - Music), Brandon Kidwell (Design - Story)
Game Description:
COSMONAUT is a retro survival-horror platformer set two centuries in the future. Play as Jarobi, a green DSR (deep space reconnaissance) contractor tasked with boarding and retrieving the Diogenes, an S-class research vessel. Lost 80 years prior in the Kuiper belt, the vessel is said to hold valuable information and research. The ship is for the taking, but what ever happened to the crew?
We're searching for an experienced pixel artist/animator to join the team. Message us here or email [email protected] if you're interested!
Playable Demo (Windows PC):
https://www.dropbox.com/s/7jqolzjzgmuj6nz/Cosmonaut Demo 2016 - Final Draft.exe?dl=0
Inputs Supported:
Keyboard/Mouse, Xbox Gamepad, Playstation Gamepad
Hey GMC!
A couple friends and I have been working on this project since early 2012. We've pulled together this 1:30 teaser video and a free demo linked above (Windows PC-only). We'd love to hear thoughts on our game from the community as we prepare for its release, March of 2017.
We're excited to have a couple things to share, and look forward to sharing more in the coming months.
Thanks for your attention! -Brian